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I pretty much stink at Smash, so I've gotten my ass handed to me in WoL. But one thing that helped is the realization that I often don't HAVE to fight the Ace or Legendary spirits in my path right away. There's usually an alternative route with weaker spirits, sometimes even ones with abilities that counter the blockers. So I've been focusing on gunning for the characters through the path of least resistance, and that makes the game more fun for me at least. The challenges are there for when I feel like I'm ready, but so far I haven't run into a situation where I was completely walled from progression due to a spirit I just couldn't beat. There was always another way I could go that often lead to the same destination.

Also if all else fails, it seems like the difficulty can be adjusted at any time. Maybe bump it up for novice spirits and drop it down for ridiculous ones for a more consistent challenge?