derpysquirtle64 said:
It is definitely not the reason why Spyro isn’t on switch yet. The game is around 48GB on XB1 and it only uses 200-300 MB from that disc. They should be fine with 16GB cart if only 200-300MB is used. On the other hand the problem here is that 50GB is really a lot for most of switch owners who don’t have a lot of storage on sd cards. So probably they are figuring out how to put some of game data on cartridge so it would require less storage on as card from additional download. I also hope that they fix frame pacing before releasing the game on switch because there definitely problem with it on XB1. It is noticeable when you play it which is pretty annoying. |
Compression.
Crash N.Sane Trilogy was 23GB on PS4 but just 5.2GB on Switch, less than a quarter the size while still maintaining acceptable quality.