WhatATimeToBeAlive said:
"AAA are diminishing in not only release numbers but what set them apart lets look at 2017 where the were 15 actual AAA titles for the time 10 of which average 90+ and these were along side a tonne of AA titles, now days the are less releases from AAA and AA titles are going blow for blow with in everything but budget that's a sign of diminishing." Well, that's the issue (you said 2017 instead of 2007). 2007 was infact a good year, but surely Team Fortress 2 and Portal don't count as AAA by your standards? Even I wouldn't count them as AAA. Rock Band and Guitar Hero 2 are also a bit questionable. At least they are not raditional games. Games back then were also usually reviewed less harshly, and these days AAA/AA games are much more expensive to make. And when you are trying to put games like Just Cause 4 and Octopath in the same AA category, it would be as silly if I would put BotW and Nex Machina in the same category with each other. How are those AA games that you mentioned about as good as for example God of War or RDR2? Smaller games also aren't rated with the same standards as big games. Monster Hunter World is AAA. Or do I have the wrong standards again? |
I mentioned 2007 a number of times either way that one time was an typing error, Portal and TF2 were AAA titles for the time as Valve poured a large budget into their marketing and they were heavily anticipated, if you don't think Rock Band and Guitar hero weren't big then I can only assume you weren't into gaming back then because these two series were massive back then Rock Band itself moved around 6m and had a huge marketing budget same thing with Guitar Hero.
BOTW and Machina are in the same category that's the whole point because even though one has more production value than the other they both don't have anywhere near the budgets of games like RDR, COD etc.... so they're in the same group regardless of how both games compare to each other.
The last part of you post literally has no context to anything I've said to you but you're also going into your own territory there as the point was the platform has more than enough releases to carry itself.