Wyrdness said:
Again some of the games you've listed are AA, SOTC for example would of had a budget comparable to games like Octopath which under the logic you're employing would make that AAA, Just Cause is a series that averages 2.5m per game so I highly doubt the development team received a budget comparable to games like RDR and GOW because that would mean huge losses sorry some of those aren't AAA games you're mistaking being good for being AAA, Just Cause is a mid tier title much like the Saints Row games. Here are the top rated Switch games for 2018 as you can see the are over 50 games that have averaged 80 plus so the platform is hardly lacking in quality releases. AAA are diminishing in not only release numbers but what set them apart lets look at 2017 where the were 15 actual AAA titles for the time 10 of which average 90+ and these were along side a tonne of AA titles, now days the are less releases from AAA and AA titles are going blow for blow with in everything but budget that's a sign of diminishing. |
I highly doubt that Octopath had as big budget as SotC, and it would be only because it's a remake.
I don't think that barely anyone would call Just Cause 4 AA. It probably doesn't have as big marketing budget as some bigger AAA games, but it's graphics are AAA, it has huge and detailed map, cutscenes and plenty of dialogue. So it's development costs are most likely about as big as some other AAA games. And what are those Switch AA games that have similar devolopment costs (not counting marketing costs) as Just Cause 4?
At least 48 of those Switch games are available on PS4 and Xbox, and they are almost all indie games not AA. So were are those AA games with 80-90+ rating?
"2017 had 15 AAA games, 10 of which got 90+ rating. " Where did you get these numbers? Only Persona 5 got 90 or more (and Divinity 2, but it's AA). Horizon Zero Dawn, Nier, Nioh and Wolfenstein 2 got 85-89. And if you think that Just Cause 4 and Detroit are AA, then so are Persona, Nier and Nioh. Why would you count BotW and Mario Odyssey when this should be about comparing PS4/Xbox AAA games?
And 2018 had at least 14 AAA PS4/Xbox games, which almost all got 80+, and 5 got 90 or more (not "about" 90). So how is that diminishing?
Are you just making stuff up to damage control, or what is this?
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