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WhatATimeToBeAlive said:

How do you know how big budgets those games have? Just Cause 4 for example most likely has about as big budget as most other AAA games. It's atleast much closer to AAA than AA. And money that is spent on developing a game (not marketing) improves its quality and content.

Name those AA games that have been released this year that match these this year's AAA games quality-wise:

Monster Hunter World, Kingdom Come Deliverance, Shadow of the Colossus, God of War, Detroit Become Human, Vampyr, Spider-Man, Shadow of the Tomb Raider, Assassin's Creed Odyssey, Red Dead Redemption, Just Cause 4 (and these are only the ones that I have bought).

Those are all good/great games, so how are AAA games diminishing?

Again some of the games you've listed are AA, SOTC for example would of had a budget comparable to games like Octopath which under the logic you're employing would make that AAA, Just Cause is a series that averages 2.5m per game so I highly doubt the development team received a budget comparable to games like RDR and GOW because that would mean huge losses sorry some of those aren't AAA games you're mistaking being good for being AAA, Just Cause is a mid tier title much like the Saints Row games.

Here are the top rated Switch games for 2018 as you can see the are over 50 games that have averaged 80 plus so the platform is hardly lacking in quality releases.

AAA are diminishing in not only release numbers but what set them apart lets look at 2017 where the were 15 actual AAA titles for the time 10 of which average 90+ and these were along side a tonne of AA titles, now days the are less releases from AAA and AA titles are going blow for blow with in everything but budget that's a sign of diminishing.

Last edited by Wyrdness - on 05 December 2018