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WhatATimeToBeAlive said:
Bofferbrauer2 said:

I think the reason for this thread is because Wii/Wii U and initially the Switch were often just considered as a "secondary" console due to lacking so many AAA games. But with the number of AAA releases diminishing every year and them showing them choke-full  with lootboxes and microtransactions, they are not getting missed nearly as much as they did 10 years ago, and some are getting ported anyway.

I disagree. These are AAA games that I have bought and have been released this year (and none of them either has no microtransactions, or those are not an issue in them):

Monster Hunter World

Shadow of the Colossus

Kingdom Come Deliverance

Far Cry 5

God of War

Detroit Become Human

Vampyr (AA/AAA)

Divinity: Original Sin 2 - Definite Edition (AA, but got physical release)

Spider-Man

Shadow of the Tomb Raider

Assassin's Creed Odyssey

Red Dead Redemption 2

Just Cause 4

 

That's 13 games and there is more, from which only Vampyr is going to Switch. I wouldn't call that diminishing, since it's about as much as last year or even more. In fact, AAA-wise (quality + quantity) this year has been one of the best years ever. So what are you talking about?

Divinity: Original Sin 2 is also going to Switch.  Also, Spider-Man, God of War, Shadow of the Colossus, and Detroit Become Human are PS4 exclusives.  That's like making a list of Switch games that PS4 and Xbox One aren't getting and including Legend of Zelda:  Breath of the Wild, Super Mario Odyssey, Fire Emblem Warriors, Xenoblade Chronicles 2, etc. on it.