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How much detail do you actually perceive in a moving image? When you stand still you can take in the details, yet when things are moving you don't see that sharp anyway. Killzone did that fake 1080p by blending two half resolution images. When you stand still it's sharp while moving you're only playing in half the resolution basically (online). It took a while before people caught on to that.

Screenshots from videos always look way worse than the video in motion. You also pick up more detail from successive images. Same goes for VR with stereo images. Two 960p images each for one eye give the illusion of a higher resolution overall. A higher frame rate does the same up to a point.

What is the sweet spot, what is comparable? 1080p30 vs 720p60, what looks better?