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Soundwave said:

If Switch Pro has 128GB on board storage, that could hold hypothetically (not saying this game would be out on Switch Pro or not, but lets assume it is):

Red Dead Revolver 2 (lets say approx 80GB, it's 85GB on XBox One) + Super Mario Odyssey + Pokemon Lets Go + Zelda: BotW + Smash all on internal storage. That's a fair amount of games you can store internally. Could be even less if you bought those games on carts (lets say 32GB is the max size devs will use circa 2020), so RDR2 could only require say 50GB in that case. In which case you can now have Splatoon 2 + Skyrim + one other fairly reasonable sized game on there.   

That's before getting an SD Card, which are getting dirt cheap. 128GB are very affordable already and 256GB by 2020 will be cheap.

But Switch can also easily have even now more than 128GB, you can buy 128GB MicroSD for $20-30 and to have 150GB+ memory, again internal memory is not problem. Point is that some big devs want to have hole game or at least most of their game on cart, and they cant do that with 16GB carts with their games and 32GB Switch carts are currently too expansive.