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HappySqurriel said:

It is a well known effect, if a game is not exclusive it doesn't receive the same level of hype as an exclusive game; had Grand Theft Auto 4 been released exclusively for either the PS3 or XBox 360 we wouldn't hear much about games like Lair or Mass Effect because either systems fans would use it as an example of why their system was so great. Platform specific gaming sites devote far more attention to exclusive titles than multiplatform titles ...


Not only is this very, VERY true, but I'll personally take more notice of exclusives than cross-platform games because it has been my experience that exclusives tend to be far better games than cross-platform ports.

When the development budget is spread across multiple consoles, quality typically suffers. There are some exceptions to this rule, but when it comes time to choose between DQ: Swords or Godfather, I'd pick DQ: Swords because I know the team behind it created it with the Wii in mind.

That said, it's rare that games will "pick up the slack" when ported, so to speak. Fans of a console tend to gravitate toward its exclusives and this can and will result in more sales, especially if marketed properly. 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks