zorg1000 said:
So inflation is irrelevant and console manufacturers do not take seasonal sales trends into account when deciding the number of consoles to produce? Got it. |
Perhaps you should reconnect your cognition to your eyes instead of making strawmen.
Inflation obviously make money value less, still that doesn't overwright people mental barriers on prices and the trend of electronics becoming cheaper in pricetag even if more advanced and inflation making money value less. That is one of the reasons for X1 not being as well received at 500 USD (which with inflation would be quite cheaper than PS3 that still sold much better than X1). People see the 299 pricetag against 399 even with 15 years separating them and they fix on the number instead of making any type of price parity.
If Nintendo couldn't resolve their production capacity for over 6 months AFTER release what make you think they would have made double the inventory prior to launch and higher production for that month and others.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."