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zorg1000 said:
DonFerrari said:

When you compare USA+Europe launching first with 399 pricetag on PS4 and no library against PS2 launching much cheaper, with big library and accelerated production (PS4 was on it's first 2 years improving production continuously to keep up with demand) the comparison is also distorted.

You arent taking inflation into account, PS2 launched in 2000 at $299 which is the equivalent of $405 in 2013 so essentially the same.

No library? PS4 launched with many of the industries biggest franchises, Call of Duty, Assassin's Creed, Madden, FIFA, NBA, Battlefield.

You are just creating your own narrative as you go.

Consumer don't take inflation in account on those situations. We still have people complaining that 60 USD per a game is to expensive even if we already had 50-60 USD pricetag as early as SNES games (perhaps earlier). Electronics in general go lower on pricetag even if they should be higher due to inflation, this creates a distorted impression on the pricetags. Hell 600 USD today would be cheaper than most consoles launched up to PS2, still that is a no-go for customers.

At the fifth year on its life PS2 had much more pricecuts than PS4.

This is basically another discussion on the same Switch and PS4 aligned launch that used the excuse that PS4 had a Holiday to launch and that gave it better sales while ignoring that Switch was sold out for basically 6 months so even if launched on Holiday it wouldn't have more inventory to sell. So it isn't pushing a narrative. PS4 aligned outdo PS2 and pricecuts, more games and improved production benefits the staggered launch if you pretend you have to align them separately (or do you think PS4 wouldn't have more consoles to sell if they launched only in Europe or US instead of both?).

And sure we know PS4 have but a near 0 chance of finishing ahead of PS2, but that is more because it will be almost impossible to have the sales PS2 had after PS3 when PS5 launch unless Sony make a very bad launch of PS5. Just look at SW sold and with over 30% of retail games being sold digital and about 50% on all SW being digital you'll see that at end of gen PS4 will have sold SW on a very comparable and far from competitors level.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."