NoCtiS_NoX said:
And we get games from Japan so why 3rd party will suddenly choose Switch over PS4 when they can just make it multiplat? Dev cost? Maybe you haven't played Yakuza games and a lot of BandaiNamco's anime games have you? and have you seen the charts lately? Even with Switch around it's not setting the games on fire? Do you think Falcom will suddenly stop making games for PS4? Sega with their Yakuza games? BandaiNamco with their games? NIs, KT, Compile Hearts? Why make it exclusive instead of making it multi plat? Making a lot of Japanese games Switch exclusive is just wishful thinking. And Do you think Sony will let that happen? 3rd parties is Sony's bread and butter. They even provide the phyre engine before to help small devs to create games form their platform. What's stopping them in creating providing the same? Especially with new gen coming they will need games for their system and they will get help from indies and small devs because it's a lot cheaper to bolster their line up along with their first party. A question, can you name me these games you are speaking of because I am really curious on what games are you speaking of? and can you also name this publishers aswell? |
I mean, you can stop pretending that I said that all support would stop. Like I explained before, the amount of games (triple A) that will trickle onto the system will become less as a "gen" goes on. Why? Because as hardware progresses and games become bigger, more complex and ultimately more complex, more time and money will have to be put into it. As I said before too, Japan primarily develops games for the Japanese audience first, then ports it over. When the audience becomes less, what do you think they will invest in? A cheaper and less costly device? Or a expensive device that requires more work and time and might not have the Japanese audience? The truth is, Nintendo is going to be more and more dominant in Japan. And as time goes on, this upset will generate more exclusives that might not come to other platforms as fast. Because 1: the audiences interest and 2: the appeal and association of these platforms. And it doesn't really mean big games perse, maybe a very very early example of such game is Octopath Traveler. And let me remind you, I am talking about Japan and the Japanese oriented market only. What goes on outside of that market is completely different.








