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Farsala said:
zorg1000 said:

3DS 2011
Week 43-65k
Week 44-145k (Super Mario 3D Land, 343k)
Week 45-104k
Week 46-96k
Week 47-121k
Week 48-206k (Mario Kart 7, 423k)
Week 49-350k (Monster Hunter 3G, 522k)
Week 50-368k (Inazuma Eleven Go, 135k)
Week 51-482k
Week 52-198k
Total-2135k

3DS 2012
Week 43-61k
Week 44-94k
Week 45-187k (Animal Crossing, 603k)
Week 46-169k
Week 47-162k (Pokemon Mystery Dungeon, 121k)
Week 48-167k (Layton vs Ace Attorney, 129k)
Week 49-211k (Paper Mario Sticker Star, 129k)
Week 50-319k (Inazuma Eleven Go 2-168k)
Week 51-411k
Week 52-250k (Fantasy Life, 117k)
Total-2030k

Switch 2017
Week 43-127k (Super Mario Odyssey, 462k)
Week 44-64k
Week 45-80k
Week 46-87k
Week 47-145k
Week 48-125k (Xenoblade 2, 98k)
Week 49-165k
Week 50-221k
Week 51-270k
Week 52-135k
Total-1420k

Switch 2018

Week 43-38k

Week 44-44k

Week 45-54k

Week 46-201k (Pokemon Let's Go, 661k)

3DS 2011: 410k

3DS 2012: 511k

Switch 2017: 358k

Switch 2018: 337k

Still has some ground to make up. Is there any other (other than Smash) major or minor Switch release for the rest of the year?

There's more than 30 retail games left to release for the remainder of the year so there's a ton of minor ones. There's also a few notables which include Diablo 3, Civ 6, Katamari, Onimusha and Dragon Quest Builders 2