EricHiggin said:
What about the many games that launch at $60-$80 and are $30-$40 just 6 months later? Heck, AC Origins had only been out for about a month and was $80 at launch, yet only 1 month later on BF I paid $45 for it. GOW was $80 at launch in April, and I'll be getting it in a few days for $30. What about the majority of companies who launch or are selling a product earlier in the year, fully intending to offer a worthwhile deal for that product on BF, whether it be a price drop or bundle deal? If you would feel burned, then either wait, or don't ever buy anything at all. Time waits for no one, and time has a value as well. |
We're not talking about a $30 drop in software. We're talking about a $100 drop in hardware. Software has to compete with new releases within weeks, and therefore have a shorter shelf-life at full retail in general. Hardware prices are more stable, because they generally face the same competition for years. I don't think a hardware manufacture would want to intentionally put into the consumer mindset that if they wait 6 months, they can save $100 on their console purchase. That size of price drop that quickly is usually a reactionary measure from a device struggling to gain traction. When the 3DS dropped $80 in price within 6 months of release, Nintendo gifted 20 games to all early adopters (Nintendo 3DS Ambassador Program) to soften the blow. The total value if purchased through Virtual Console would be $129.89. If Sony were to intentionally drop the price of the PS5 by $100 6 months after launch, that would be a bad PR road to go down.







