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bigtakilla said:
curl-6 said:

Yeah, that test was such a chore, and really highlight X's biggest flaw; its obsession with making the player grind through tedious padding to get to the good stuff.

It all serves the bigger purpose of one of the main points of the game, to explore Mira. Sit back, enjoy the scenery and the game is a much grander experience. If all the player is doing is chasing the next plot point they're playing it wrong. Hell the best advice I can give is add a character you hardly use and gain affinity. The real heart and soul of the game is through their affinity quests (the other main point of the game, becoming invested in the survivors of Earth). I recommend Irena, Murdress, and Gwen.

Exploring Mira is all well and good, but giving the player a to-do list of utterly boring chores to get their Skell license doesn't facilitate that, it just adds unnecessary tedious filler. It's impossible for me to get invested in the survivors and their affinity quests when not a single one has an ounce of charisma.