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Shiken said:
Ultr said:

I think the problem is mostly money to begin with. Nintendo cannot just put them up for everyone to buy. Lots of legal stuff. I mean look at all the PS1 games that were brought over to PSN, not too many, because it is a complicated legal matter.

I remember TOMBA 1 and 2. It was an independent publisher that brought it to psn and it took them years to do so. Now imagine if they dont even know if it is worth the trouble and nobody is going to buy it? lots of money wasted.

But I think it would be amazing to have all these old games available :)

True but they can do as they please with their own IPs.  Really all of the IP owners need to come together and put these up in whatever online store they need to be in. It is not just Nintendo in that regard for certain.

Not really, a lot of cases of musics and some other stuff in the game that have licensing limited to the initial format, so they really need to remaster it and remove instead of being allowed to just sell the code for you to use on the emulator inside the console.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."