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AngryLittleAlchemist said:
curl-6 said:

That is another purpose, but to me the more important one was having a distinctive goal that you could see from a distance and strive for. That wouldn't work as well with mountains because they're less distinct, ("which mountains are the landmark ones?") and the smaller size of the towers makes it easier to arrange neat challenges around their base for the player to overcome.

Well I'm arguing off the basis of skimming the discussion you were having with him ... and on that front, didn't he say he'd rather the map be revealed by your location proportional to it (sort of like "if I stand in this area and x town is 25 feet away it will be marked on the map")? If that's the case you wouldn't even need a "reveal the map" tower or mountain like you say. 

Towers are not exactly the most interesting goal to strive for ...  

Either way I like how Towers are implemented in BOTW, I don't really care either way if they go, although they might not fit the setting or story of next Zelda.

We ended up agreeing that we simply had different preferences in that area. I like the way the map is handled in BOTW, he doesn't.

And that's why towers aren't the only goal, there's also the divine beasts, shrines, side quests, and ultimately Ganon.