SecondWar said:
Well when you drill done to it, God of War is a corridor combat game. Whilst the relationship between the 2 protagonists drives the plot that is really the main thing that makes the game great rather than just good. A lot of the combat, particularly before you get the blades of chaos, is repetitive and the first cave sequence got rather dull (walk 20 paces, kill 5 of the same enemies, repeat 10 times) |
I'm not saying that God of War deserves to win more than RDR2 (I haven't played much of either one), I'm just saying that awards seem to love open world games.