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flashfire926 said:
Nautilus said:

How many of that translates to sold units or active engagement though?Being on gamepass makes it hard to determine its success.

Yeah, it's hard to gauge success. However Phil Spencer has said both Sea of Thieves and State of Decay performed better than they expected.

Thats good to hear.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1