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Wyrdness said:
psychicscubadiver said:

If they pull a Majora's Mask and reuse the game engine I could see it being relatively soon. And it's a very solid and fun engine so I'd like to see a sequel using it, both to play with it some more and to see a quick sequel to such a great game.

I doubt they'd do that as the engine was built for the Wii U so no doubt will still have limits on it in order to build on BOTW's approach as they'd obviously want to use the full aspects of the Switch hardware, they'll most likely use a customized version of the engine Odyssey uses.

Even if they were able to use the engine again the next game using BOTW's approached would still take long as they have to go over each region in the open world to make sure it has good synergy with the absolute freedom design.

Engines can scale up to stronger hardware; Unreal Engine 3 was originally a last gen engine yet it is used in current gen PS4/Xbone titles like Batman Arkham Knight and Outlast II. Havok Physics, which incidentally BOTW uses, began life back in the 6th gen but is still used in PS4 games.