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Megiddo said:
Miyamotoo said:

Profit. Because they could easily make profit with project on Switch also, but from start they are saying that they didnt expect that Switch be so popular after Wii U. You mentione userbase, but Switch user base is rapidly increasing and probably at end of next year Switch will have bigger intall base than XB1. Capcom recently gave insight of their profit on market per platforms, PS4 dominates, but on XB1 they made something just like only 20% stronger profit compared to Switch, despite they released much more games on XB1 with physical releases on every market and despite current bigger install base compared to Switch.

The Xbox 1 has the exact same architecture and extremely similar specs as the PS4. If you are making a PS4 game there is zero reason to not also have an X1 port other than exclusivity. The Switch userbase isn't competing against the PS4 and X1 userbase separately, but rather them combined, because that's the total userbase that the third party developers will be trying to attract with their games.

That doesn't against anything I said, that can have easily bigger profit on Switch than they have on XB1 if they are wiling to invest same money like they do in XB1. You can bet that more 3rd party or in this case Capcom will gave bigger support how Switch install base is growing.