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Mnementh said:
potato_hamster said:

I just want to be clear, I agree with you in General. I think Nintendo's audience does need to be treated differently than Sony or Microsoft's. It seems as times have gone on that Nitnendo's audience becomes narrower and narrower in its tastes, and I think it's smart to try and cater to that.

Nintendo doesn't get big third party games because third parties know that big games won't sell. The continuously test this in some form of another (like Bethesda is with the Switch) and they continuously get the same feed back - "This is neat and all, but we're really not that interested. Ohh look a new game published by Nintendo!".

I wouldn't that equal with big. Just Dance became insanely big. It's just that the usual 3rd-party publishers have a usual way of making games, and Nintendo breaks out of that. Which means the publishers have to make risks or just ignore Nintendo. If they take risks, they sometimes get rewarded like with Just Dance. But the other way is simpler and the CEO will get no shit in the investors conference.

Just dance is not a high production game. It might garner high sales but they release that sometimes on 6-7 different platforms every single year. It is designed to be cheap to port, it is designed to be very easy to update for a yearly release, and minimal effort is put into updating every single year. But I'm pretty sure Nintendo could make a Just Dance-style game and Just Dance would suddenly take a dramatic hit in sales on Nintendo platforms.

I don't think Nintendo breaks out of their way of making games that much at all. Publishers have done things like practically wholesale copied Pokemon (like Robopon) and not seen a fraction of the success. The Nintendo name itself garners the attention of people on Nintendo platforms, and they're far more likely to buy a game that was published by Nintendo than they were if it wasn't. Mario and Rabbids Kingdom battle is a prime example of that.  XCOM-style games have never sold well on Nintendo platforms (at least in recent history) , but if you take that game and add the Mario IP to it, it sells millions. It's hard for third parties to compete with that.