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Shiken said:
xl-klaudkil said:
Cool its portable but a prettt bad port.

So you look at a port of a PS360 game...see that it runs smoother (even in portable mode) than the original game...and at a higher native resolution when docked...and is just superior all around...yet you still go out of your way to call it a bad port?

 

Ok, now I always suspected you of having a personal vendetta of some sort against the Switch (or Nintendo in general for that matter), but this just pretty much confirms it lol.

 

Hard to take much you say seriously at this point.  I mean if you had at least mentioned the one inferior thing in your comment (audio, which may be patched), then I could believe you actually took time to read and digest the article.

It's not really that unreasonable of him to say? People said the same thing about the PS4/Xbox One ports by the way. This is not just some crusade against Switch. People were complaining a shit ton about the other console ports. Switch is just the cherry on top. The PS4 version is only 7.3 GB. A lot of the effects in the game were taken most likely because of storage and not performance. A fog gate shouldn't affect performance. A glowing item pickup shouldn't effect performance. Hell, in most cases, better lighting for torches should not either. 

Honestly this is something Switch fans should be upset about too ... it's not just the console it's the devs jobs.