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Barkley said:
Miyamotoo said:

That's probably framepacing, they said frame drops are in intense sceens.

They also said: "30fps is still a consistent figure while running across Lordran" and "Unfortunately, there are more regular drops to the low 20s while playing in handheld mode - and a wyvern's fire blast or Queelag's lava shaders cue bigger drops than docked play. You get low 20fps readings in these cases, but outside of this, the frame-rate reading is surprisingly fixed to the 30fps line for general travel".

Yeah it probably is the framepacing then, hopefully they can fix it. Though as that article says dark souls 3 on PS4 also has framepacing issues, I'm guessing not.

Yeah, I dont think also that framerate will have some bigger improvements, best we can hope is fix for sound and A and B button replacement.