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ResilientFighter said:
Replicant said:

Nah, man. Franchise peaked with Tekken 3 (8.3 mill) but went downhill already with Tekken 4 and Tekken 5 which were also exclusive (to the PS2).

The franchise was declining in sales and only benefited from going multiplat.

What?? Tekken 4 and 5 were highly praised (1) and sold waaay more than Tekken 6 and 7 (2) that were on xbox and ps 

Bold 1: With "Franchise peaked with Tekken 3 (8.3 mill)" I was strictly referring to sales. Though looking up their metacritic, I see that Tekken 3 was the critical peak as well with 96/100 against Tekken 4's 79/100 and Tekken 5's 88/100.

Bold 2: Tekken 4 and 5 sold less than Tekken 3. Whether they sold more than Tekken 6 and 7 doesn't change that. The franchise was declining in sales after Tekken 3 even with Tekken 4 and 5 being exclusives as well.

 

Look, you're right in that it's possible for a game to benefit from exclusivity when the platform holder helps to pay for huge marketing campaigns that creates extra buzz and hype. Though with fighting games in general declining in sales, I couldn't imagine Sony being willing to pay a huge amount of money to market an exclusive Tekken 6. For that reason, I think it's reasonable to think that Tekken (as well as many other IPs) benefited from going multiplat.

According to VGC, Tekken 6 (4.39 mill) also sold more than Tekken 4 (3.44 mill) and Tekken 5 (3.87). Tekken 7 selling over 3 mill in less than a year might do the same.