padib said:
Nintendo always did this to be completely honest, especially on their most succesful consoles (portables). The time spent making ports is not considerable and since the resources at Nintendo haven't shrunk and these ports are likely not hampering the creation of new content, you can probably imagine that the time to create brand new games featured to the extent that people expect nowadays (BotW, Odysee) increased by a scale. To be honest, your choice is between having a few new games, or, having a few new games and lots of ports.
I think honestly a port of XBCX would have been good if they had the budget for it, but it looks like it wouldn't be profitable for them, esp. if it might risk eating up sales of XBC2. But I believe that these ports from WiiU to Switch are inexpensive all things relative. |
Monolith won't make just a simple port.







