konnichiwa said:
That's what people said about mobile gaming and now it it's huge and millions of people are playing even games like Fortnite/PUBG on it. Same about digital games, ten years ago MS announced their first game Tomb Raider anniversary to also be digital available and we had hundreds of disscussions that gamers don't want it and now we are used that a huge chunk of sales are digital. |
Fair enough I suppose. But let's look at digital as the only option store fronts...
The phone app markets have been completely arrested by large publishers and pushed Indies almost entirely out. Indies once thrived there and created new ideas but if you cannot make a free app and then Garner the advertisement space or attention to get people on your game you might as well not exist.
Physical format of PC has long since died, digital games rules there. Yet a study I saw not to long ago says a very small percentage of Steam market games are even profitable. Nothing sells unless it is discounted because Steam users have become accustomed to constant sales. Which means shrinking profit margins. And yet again...large publishers rule it now as they get all the visibility.
If you you are not the type of multiplayer game with microtransactions to support yourself on app stores or PC then you seem to suffer from digital format only.
I think the options of digital or stream are beneficial...but dangerous if they become the only for anyone that isn't a large publisher.
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