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You guys should remember though that RE, and Megaman being annually is maybe not such a bad thing, if they do the following:One year we get a mainline RE, then the next we get a RE revelations game, then a remake of sorts or a more experiemental game, then at the fourth year it repeats all over again.Each game would have its distinctive feel and approach to the genre, which can potentially prevent it from being too samey, like many Ubisoft games are.Same with Megaman:One year is classic Megaman, then the next is X, then in the third year could be a Legends game, by the fourth it would repeat.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1