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I don't own one but am still interested in it. There are a few barriers for me still. I'm weary of adding another bulky electronic device (and the cables and sensors) especially since I am trying to declutter my house and life right now.

I'm also not 100% on board with the game libraries. Aside from the overabundance of games that appear to be little more than tech demos, first person games dominate for obvious reasons, with third person games much slower to come out. We're also nowhere near nailing the issue of movement. I remember the Virtuix Omni looked like a cool solution, but that eventually got limited to commercial customers.

Anyways, until those limitations are overcome, VR will not truly replace other forms of viewing and controlling.