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Ganoncrotch said:

worth considering indeed, when you think that if a company creates 4k assets for a game to go onto steam they're creating those assets to be utilized by 1 in every 100 gamers who buy the game, but I think the percentage of pro model ps4's compared to the standard one was somewhere in the region of 20% so far higher chance of those 4k assets getting displayed if you make them for a console game.

I have a Pro myself and think the games look fantastic. But compared to a powerful rig, it's still weak sauce in terms of fidelity. Sure the art can be great. Heck, Super Mario Odyssey is a fine looking game, and it's nowhere near the fidelity of what can be achieved on the Pro, much less XBox X or an expensive PC.

If the majority of developers wanted to put the resources into making really good looking games, they could. They just don't have the motivation if a huge minority (oxymoron there) is the demographic they'd be selling too. And as much as I enjoy the perks of PS4 Pro over the standard (I owned the original but upgraded after giving my original to my nephew), we're not actually getting native 4k. So, we're still probably lower in percentage than even that 1% of PC gamers.