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HoloDust said:
Veknoid_Outcast said:

Oh man, I'm sorry for the delay. This week has been crazy.

I'd say BotW set a benchmark for open-world games in terms of physical/mechanical/chemical freedom, locomotion options, and emergent gameplay.

Honestly - nah. BotW got so much exposure cause it has Zelda coat of paint and all of the sudden people forget (or just don't know) that there are much better "fuck around" games for that -  Just Cause being prime example, being much, much better in that regard.


I can understand why Nintendo decided to take, what is generally, mass-market open-world approach to Zelda, that is after what sells these days, but there are different open-world games they should've taken notes from, which would much better suit exploration + puzzles formula - this way we got "fuck around" in mostly empty world + light, slapped on puzzles with no memorable dungeons/shrines.

But most of all - that 3D Zelda feel is just completely absent from game all together - well, at least for me.

Edit: you know what? That was snarky and uncalled for. My apologies.

Last edited by Veknoid_Outcast - on 29 September 2018