ckmlb said:
You're thinking about stuff from the multi platform owner perspective. Unless a port is much later (Oblivion, Fear, Rianbow Six because PS3 was much later) then that isn't a factor. Also most people will own one system not both. So right now, GTA IV whichever platform it is being made on mainly, and whichever platform gets the port it doesn't matter because people will buy it eitherway on whichever system they have. What will matter is the user base and that will make the sales different from 360 to PS3. It won't be because one is a port of the other. You're thinking of long time ports where the game has been avaialable for ages, but most games should be released simultaneously now on both systems if they are multiplatform.
|
No, I'm really not ...
It is a well known effect, if a game is not exclusive it doesn't receive the same level of hype as an exclusive game; had Grand Theft Auto 4 been released exclusively for either the PS3 or XBox 360 we wouldn't hear much about games like Lair or Mass Effect because either systems fans would use it as an example of why their system was so great. Platform specific gaming sites devote far more attention to exclusive titles than multiplatform titles ...
You do see some increase in sales by making a game multiplatform but it certainly is not a linear scale ... Releasing a game for the PS3, XBox 360 and PC would probably increase sales to 1.5 to 2 times the sales of putting it on a single platform (obviously depending on the genre and popularity of the game).
If producing a game as a multiplatform title really brought in the sales increases you are anticipating no game would ever be exclusive ...