| Fei-Hung said: I played and owned all three back in the days. Two and three I played countless times with my friends. The thing that took SoR beyond its competitors was the music and art. SoR music is some of the best I've come across. Although limited by 16bit tech, they made that console produce some amazing sounds. The levels in SoR were better than most generic levels in a scrolling beat em up. More thought had gone into them and how you could interact with them. It just did everything that little bit better. I'm excited and nervous about the new one. The at style is very kiddish and I don't think they have the music. That's two out of 3 ingredients they are missing to make this a proper SoR game. It feels this studio can only do one type of art style and in wonder boy it worked, but this ain't wonder boy. |
Yaman, I'm with you. As much as I'm hyped for this I think I have to lower my expectations due to disappointment. I'll want them to top SOR2 but I don't think that could ever happen.
I agree on the music. Some of the best in video games, even to this day. When VGC had that thing about every one placing their top lists of the best music in games, I swear I think I was the only one who included SOR2 in my top 10.
The more I look at the new game, yeah, the more it does come off as rather too kiddish. Not cool for a game that's been so gangsta and street gritty. It comes off as looking too squeaky clean. I'll always wait and see how things go but yeah, I'm just hoping for the best this somehow turns out in everyone's favour. I said it before, and if they do not get the music right I don't think I can support the game. Basically, no Yuzo Koshiro no buy. ALL the game's had him as the composer. It'll be like Final Fantasy losing Nobuo Uematsu. And it's true, the franchise DID lose something without his music. It didn't quite have that FF quality to it anymore amongst other things.








