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zorg1000 said:
DélioPT said:

What i was trying to show was that big sales of the original, don't necessarily mean big or bigger sales for the port.
In Batman's case, for example, the difference was quite big!

There will be cases where the port does well or really well, and cases where it doesn't.

Like I said, apples to oranges.

You are comparing games like Skyrim & Batman Arkham which were on PS3/360/PC so something like an install base over 200 million vs a game on a 13 million install base.

The sales potential of games like Skyrim & Batman were not limited in any significant way by the platforms they released on so it makes sense for ports of them to sell a fraction of the original release.

This is not the same for Wii U ports, those games did not sell to their full potential because they were on a failed platform and is why we are seeing basically every Wii U port on Switch sell better than the original release.

NSMBU Deluxe might not hit 10 million but I feel pretty positive that it will outsell the Wii U version.

It's true that those games weren't limited by HW sales, but that doesn't mean they couldn't at least repeat those numbers.
That didn't happen because, despite their appeal, they couldn't muster enough of it, to repeat the feat or even surpass it. And we are talking about games that had a really good word of mouth and received a lot of praise.

In regard to NSMB U, i don't really see it as being held back by HW sales.
If that was case, then why didn't it sell like MK8 or vice versa?

For example: SSB, a game that was never a match for the sales potential of the NSMB series, and, which came out in 2014, managed to almost sell as much as NSMB U. Despite the latter having two more years in the market.

I'm open to a surprise and the game outselling the original. But, is it "proven" that the game will clearly outsell the original because it was held back on Wii U? I don't see a reason to be so certain of that.