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flashfire926 said:
DonFerrari said:

The 2 vs 5 days is pointless anyway as most of the sales are day one or in the weekend anyway. Plus Xbox alone have like dropped to half sales even with bigger userbase. Game done bad sales no excuses, and I doubt the drop to second week will be 0, so even with 2 weeks the game on Xbox will have sold less than fw of the previous game and that will be 9 days versus 5 (reversed) so will we do any excuses for it?

I never said it would be a zero drop. It will drop much less than rise second week, though.

And we have numbers from one region so far. We dont know how it did elsewhere. Lets wait for npd and numbers from other regions before claiming it failed.

and why only count the xbox version? The game has given given more revenue to square in its first week over rise. Thats what matters. 

Sure it can drop less than rise (not assured), but still Week 1+2 of Shadow will be smaller than Week 1 of Rise.

Because it's ludicrous to make a claim of it having 25% better opening when you go from having only the lower seller to biggest seller plus the lower one.

If you want to wait for NPD or WW what are you doing here? And you were quite not using this excuse on previous replies.

thismeintiel said:
PwerlvlAmy said:

Yeah, they've stretched this idea on too long. Hopefully the series gets a rest until PS5/XB2 so they can start again and ditch the origin story

Personally, I'd love a Bluepoint remake of all 4 PS1 games. Stories and gameplay mainly remain unchanged, but with a nice new coat of paint. 

I liked the remake as well, platined all of them.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."