| Chicho said:
The Dreamcast was said to be a 128-bit console.not for long tho as people didn't care about bits anymore by that time. That was the last time we heard "bits" when discussing new video game consoles |
It had a 32bit CPU and a 32-bit GPU. - It was a 32-bit console.
The Original Xbox was a 32-bit console as well.
| Ganoncrotch said: But in honesty yeah, the way I play I hold my hand around the edges of the pad, the NES has pointed edges and my hands don't have square gaps for that to slot into, the SNES pad was like heaven after the NES's non ergonomic pad for me. |
The SNES controller is just one of those controllers that have stood the test of time, it's functional, simple and comfortable.
| thismeintiel said: Nah, it was one of the worst controller designs ever. Not in comfort, as it was definitely comfortable to hold. But, for actual gaming, it was pathetic. Games had to limit what you could do, because you couldn't reach all of the buttons without switching grip, which is the first sign something has gone wrong. I mean not being able to strafe with L and R, while using the analog and Z buttons, and having quick access to the Dpad to switch weapons, was poor design. |
I think weight was a big issue for me... Especially once you started throwing in all the addons onto the bottom of the controller.
Otherwise, I thought the controller was pretty decent... Not as good as what Dual Analogue sticks could offer, but it was still good for the era.
| thismeintiel said: I could be wrong, but I could have sworn someone came out with a controller that had them swappable. Maybe a PC or Xbox controller? |
There were Xbox 360 controllers where you could twist the D-Pad to give it height.
But the Xbox One Elite controller is the one you are thinking of.

www.youtube.com/@Pemalite







