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thismeintiel said:
S.Peelman said:

My hands being symmetrical is exactly why you’d want a controller to be assymmetrical. I want my left thumb on a movement stick and my right thumb on action buttons when having my hands in their most neutral and natural positions because I’m mostly going to need those button types simultaneously. Now, on a Dual Shock, I am holding my thumbs in an asymetrical way because my left thumb is down while my right is up. And that’s even ignoring the fact that holding my left thumb down all the time, because I mostly don’t need to move it away from the movement stick, is unnatural. Hold your hand in a resting position; your thumb points up. Even having both sticks in the upper position, while still bad, would’ve been better.

Still doesn't make sense.  I mean I have heard people bitch about this with FPS, which 90% of the time your hands are on both analog sticks.  For 2D games I prefer the Dpad where it is, as I always preferred using the Dpad for those types of games.   And to act like it's a big deal to have your hands on one analog and the face button is ridiculous.  They are built in a way that it is perfectly comfortable to do so.  It's not like you are stretching your hands out of whack to do it. The grips are angled, so when you hold it relaxed, your thumbs should rest between the thumb stick and Dpad/buttons.  You barely have to move your thumb either way to actually reach them.

Personally, I have always found the DS to be the most comfortable controller, and the best one to game with, which has only gotten better with the DS4.  There is a reason it's the best selling controller of all time.

Fair enough, personally I hardly play shooters on consoles, there you’d indeed be using both sticks mostly. And yes the D-pad for 2D games is in the right place, too bad both can’t be in the same place.

Before Switch released I had an idea of how to ‘swap’ positions of buttons as needed. Maybe I should patent it lol.