Bandorr said:
If given the option and it solves even .1 percent of problems for a game company - why wouldn't they choose it? Then again that is pretty negative. Feels like the answer is in why Dark souls allows it on PS, but not PC. Are the PC and Nintendo games developed in a way that they need a feature like this? Or is it a case of "we want this, we got this". So if they had their way they would choose this. I am curious how say Splatoon 2 is different than Mario Kart 8. If I can save scum my rank in Spatoon 2, can I also do that in Mario kart 8 with points? |
My understanding with Splatoon 2, is that it saves online progression locally to the system as opposed to an online server, which is how basically every other online game saves online progression. So basically, in Splatoon 2, cloud saves would make it easier to cheat. I'm not 100 percent sure on this, but read something to that effect when skimming a few different articles.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."







