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Miyamotoo said:
HollyGamer said:

Of course they are not saying 30%  by their own words. But they are saying they "cut a lot of graphic  and affect to make the games run smoothly on Switch  ".  By that statement alone already prove that " a lot " means it's more then 60 % graphical down grade . And also if we can use PC as an example of downgrading graphic it's just like a cross gen games or should i say a potato version. 

Again:

"So, in terms of overall visual makeup, the main rendering features offered by id Tech 6 are present and accounted for. The same lighting solution is used across all versions, particles and effects are retained, volumetric lighting is in and direct and indirect shadowing is present. It may be soft, but this is the complete Wolfenstein 2 experience running on portable hardware."

https://www.eurogamer.net/articles/digitalfoundry-2018-wolfenstein-2-switch-tech-analysis

" It Maybe Soft "

This a clearly said it's not fully , or is attempt to say it's just a light version of the PS4 and Xbox One 

and also he said " Of course, there are compromises," 

 "On Switch, the 3D water mesh is maintained but the quality of the rendering has been reduced, while caustics and screen-space reflections are completely absent. When combining these elements, you're left with something that no longer sits naturally within the environment. It's not bad, but it's certainly a step back. "


Last edited by HollyGamer - on 05 September 2018