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Miyamotoo said:
Mr Puggsly said:

I imagine 350K is good for a lot of games. But this is a big budget game and requires a studio to customize it for Switch. I mean its not an easy port job like bringing a PS4 game to X1, where the specs there are very similar.

Also, 350K is kinda exceptional for Switch. Many 3rd party games will not sell that many, Wolfenstein 2 is tacking way behind.

CoD on Switch would easily hit 1m, we talking about much stronger IP than Doom and Wolfenstein 2 are combined.

And again, that's AAA game that already pushes 8th gen consoles hard. Porting that to Switch would likely be a big endeavor, would probably require another studio to take it on, etc. A major IP may not be interested in the effort required just to push a million maybe.

While something like Crash Bandicoot was likely an easy port and made sense for the audience. Frankly, the Switch version looks much the same because it wasn't pushing X1 and PS4 that hard.



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