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HollyGamer said:
Miyamotoo said:

Nothing you wrote doesnt goes against what I wrote, I was comparing PS3/360 versions of Fifa with Switch version of Fifa, and we talking about huge difference, Fifa Switch using custom engine, and Switch version is clearly somewhere betwine PS3/360 and XB1/PS4 version of games. Doom and Wolfenstein 2 on Switch have almost all effects and graphics features like PS4/XB1 versions of games, you couldnt do same thing on PS3/360 simple because Switch support modern engines, features, effects, APIs...while PS3/360 dont (in case of PS3/360 we talking about 2005. tehnology, in case of Switch we talking about 2015.technology with noticeably stronger power).

No, the switch version don't have any PS4 and Xbox One graphical effect , it fully basic graphic . 

You are wrong, fully basic graphic would mean that Switch version dont have those effects at all, while fact is that Switch version of Doom and Wolfenstein2 have almost all effects like PS4/XB1.

"So, in terms of overall visual makeup, the main rendering features offered by id Tech 6 are present and accounted for. The same lighting solution is used across all versions, particles and effects are retained, volumetric lighting is in and direct and indirect shadowing is present. It may be soft, but this is the complete Wolfenstein 2 experience running on portable hardware."

https://www.eurogamer.net/articles/digitalfoundry-2018-wolfenstein-2-switch-tech-analysis

Last edited by Miyamotoo - on 04 September 2018