xxbrothawizxx63 said: It was absolute garbage after 2 years for anyone that didn't care about MH or turn based RPGs. Those first 2 years were really nice though. A pretty direct continuation of the PSP in many ways. I blame the Western support issues on hardware. Mobile GPUs were quickly a gen ahead even if they couldn't produce the same visuals and engines had moved on to support that hardware. Nintendo actively pushed these developers to mobile. Gameloft was a heavy supporter of the DS, but IOS had much better openGL support and was generally a much more exciting platform. This was the period when there was an article every other minute saying mobile was the end of portables (though these articles were definitely more prevalent because of the initial missteps of the 3DS itself). It was somewhat surprising that even the more prolific Wii 3P supporters didn't attempt to create experiences using those engines as a base. The first year did have a number of (OK to bad) Wii ports to round out the lineup. Then even that was done. The paltry software ratio is proof of a weak library. |
Not even Vita with 6 times stronger hardware and a lot newer GPU can change the situation much