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I agree with you. Majora's Mask was MY favorite because it was well thought out, different, and so much to do. Not to mention dark.

The graphics in Twilight princess are great especially the horse riding and animations/functions associated with it, but the game did not use it or require its use enough to make it satisfying. The biggest disappointment is the lack of side plots and character interaction. It was just going from one task to the next with maybe 2 side plots and 3 minigames worth mentioning. This is the first Zelda game that didn't "feel" like a Zelda game or have that magic. It was basically a fan service without voice acting and without orchestrated music. It certainly is not the epic game it made itself out to be.

The plot line was so shallow in light of all they had to work with. Why were the Gorons gone in Wind Waker? Why were the Zoras defeated? Why did the kokiri turn into sprites? Why was Hyrule underwater? Why did the mask on Midna look like Majora's Mask, could the mystical people who made Majora's Mask also have made Midna's Mask? When did the tradition of garbing boys in green from Wind Waker start? So many questions and expectations, yet NOT A SINGLE answer. Way to flush all the good plot fuel down the drain. I guess we won't ever get any coherant answers if this game is any indication. Another game is just another game. Ridiculous.