| KLXVER said: You didn't really take apart his arguments though. You just disagreed with him on a few points and pointed out 1 or 2 things he kinda got wrong. Im sure this game was alright back in 1999, but it looks really dated and not much fun today. |
No, the game was crap then. It's like Castlevania 2 in that it had some cool ideas that were creative and revolutionary at the time, yet still crude and unrefined, and the best it could say it did was give other games the template on how to take those ideas and do them better.
The way people cape up for Sega games, especially Dreamcast era, is astounding at times. I just finished replaying Jet Set/Grind Radio for the first time since it was fresh and new in '01, and my opinion of the game hasn't changed a bit: it's oozing with a unique style and flair, but the actual gameplay is a frustrating experience is marred the whole way through by poor, clunky controls and some terrible design choices. This was a bit more acceptable in 2001, but a lot of folks who didn't try the game until its PSN/XBL release couldn't get into it and didn't have nostalgia to fall back on. The JSR forums I visited seem to lean heavily to the feelings of these new players of, "It's because you suck at the game, git gud," instead of "Yeah, the game has obvious flaws, but keep at it and you'll be OK." But the more I think about it, that's probably the Internet in general.







