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Ka-pi96 said:
Unrealistic diversity is the most obvious example. Like a cast with diverse ethnicities etc in a game set during modern times makes perfect sense, but something historical being changed to fit some "quota" is just ridiculous. A good example is when people bitched about there not being black people in Kingdom Come: Deliverance. Yeah, because black people were so common in medieval Bohemia...

Instead of bitching maybe those people should make a game set in medieval Africa instead. Then it could be all black people, and you know what I'd actually be interested in such a game. I enjoy historical games, especially if they're set in a region/time period I don't know much about so that would be a pretty cool idea for a game. And hey, I'd be happy if there weren't any white people in it too, since you simply wouldn't find white people in (sub-saharan) medieval Africa anyway so it would be as it should be.

I remember when Resident Evil was set in Africa. So many complaining about the zombies only being black people and that it's racist for white cis heterosexual muscular Chris Redfield only killing black people, EVEN WHEN IT MAKES TOTAL SENSE. So Capcom had to include white zombies in RE5 while you won't ever encounter so many white people in Africa. That's exactly what's going on right now too. For the sake of not offending people, now in particular SJWs, LGTBs and feminists, they include people with different skins, sex and sexual orientations even when it doesn't make any sense or when it doesn't represent the director's view of the game. 

No, you won't ever get your medieval game set in Africa with solely black people. Not now when everybody's offended by everything.