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I felt like Dishonored was lacking something, which is strange because it was packed with content and play styles. Maybe devs tried too hard to make it original and it bit them in the a$$, for example all people were ugly as uck. Some objects looked like straight taken from Half-Life 2, like the metal walls, the rail vehicles and the long legged enemies, which destroyed believability in that game world (I know it was because main visuals designer was from Valve). Also the sequel felt uninspired to me, I quit it halfway.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.