BoseDK said:
circumstances are immaterial. My point that 2017 was the peak year for switch is not diminished by the fact that it was it's launch year and also had the most popular games you can find on a Nintendo console, those are just good reasons for why it was so. 2018 is probably the next best chance in all honesty if holiday period can provide a big enough boost, after the Pokemon and SSB crowd is also in there's not much left afterwards to push sales. We've seen this with Nintendo consoles time and again, with their sales dropping like a rock after a couple years on the market. Nintendo has never had the library to keep a console selling close to 15-20 million units for 5+ years. Hell mostly they can't even sell 10+ million for that long. |
Thats your problem, you look at Switch like typical Nintendo home console, but fact is its not, its unified Nintendo platform. Switch will have all Nintendos handheld and all home console IPs on one platform, that wasnt relly case with past Nintendo platforms, thats why Switch will have full Pokemon, full Animal Crossing, Fire Emblem...that past home consoles didnt had, but in same time full 3D Zelda, 3D Mario, Metroid...with all that on mind and incrassing 3rd party support that looks much healthier than on some past Nintendo systems, so they will not have problem supporting Switch with new games, releases, revisions, price cuts, addons...5+ years with strong sales.
After this years Pokemon and SSB, Switch will have core Pokemon game, Animal Crossing, Metroid Prime, Fire Emblem, Pikmin, Lugis Mansion, new 3D Mario game, new 3D Zelda game, probably 2D Mario and 2D Zelda, probably MK9, new IPs and other old ones...new 3rd party exclusives similar to Bayonetta 3, Octopath Traveler, Daemon X Machina...3rd party games like Monster Hunter, Yokai Watch, some bigger 3rd party games..
I mean they even alone said they want Switch to have longer life span than 6 years of usual home console.







