By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mZuzek said:
curl-6 said:

That's the thing, it's not new. 

The Switch went from being a hot system with a boatload of hot new games in 2017 to little more than a dumping ground for old rope this year.

Eh, maybe for you. Many people hadn't played Hollow Knight before, it's a new experience to them. Okami is another masterpiece some people are experiencing for the first time now. The same applies to many other games, it's never a bad thing to re-release a great game.

I understand you, though. Of course, it's sad to not have many new exciting new games to look forward to. But you have to understand Nintendo is quite a limited studio in comparison to some other AAA developers, and even the most prolific companies have a hard time releasing loads of high-budget games for several years in a row in this day and age. Nintendo only had so much in 2017 because they had been preparing for it for all of the two years before, and it was obvious they blew out most of their load - and even then, Xenoblade 2 was clearly rushed. 2018 was simply never going to come close to living up. You can either be frustrated about that, or continue to enjoy the console with all of the great experiences it offers.

Nintendo may not be able to make a AAA game every month by themselves, I get that, but why aren't they outsourcing more projects to talented external teams to keep the flow of games up? Why aren't they buying third party exclusives or pushing harder to get multiplats? Why aren't they at least showing us stuff like Metroid Prime 4 and Bayonetta 3 so we have something to get excited about and look forward to beyond just the next 4 months?