the-pi-guy said:
potato_hamster said:
My credentials *do not matter* for the argument that I'm making even a little bit. I don't need "credentials" to look at PSVR sales and not be impressed. I'm not more credible if I prefix my argument with "I have a PSVR headset and I think Moss and Superhot are some of the greatest video game experiences ever!" You're a moderator. You should know better than that.
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It depends on the part of your argument.
You don't need credentials to look at PSVR sales.
You might need credentials to try making quality comparisons to the Virtual Boy.
potato_hamster said:
Source it happens more than not? All you have to go by is people claiming they use the units or not. How come you don't "ask for the credentials" for those more optimistic about the future of VR than I am? Ohh right. Because you assume that anyone singing its praises *must* have tried it, and anyone who hasn't *must not* have. Again. You're a moderation. That's not acceptable.
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Again, it depends on what they are talking about.
I have asked people who were optimistic about VR, if they actually have used it, when it seemed clear to me by their explanations of VR that they really haven't used it.
potato_hamster said:
1) It doesn't really matter. Estimations are fine because 2) The Virtual Boy is considered a total embarrassment to Nintendo. It was a huge flop by any reasonable person's perspective. Oculus Rift and HTC Vive sales were *at best* around the same level as the Virtual Boy because we know PSVR has been outselling both of those by a signifcant margin, and PSVR sales are only at 3 million units. Yet, neither are considered flops, because? Lowered expectations.
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That's true.
| potato_hamster said:
Strange that you're suggesting them to get a $1000 PC and a separate VR unit. Why suggest the most expensive solution if they're concerned about cost? Why not pitch them a $400 PS4+PSVR Black Friday combo?
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Because some of the games that I was showing them aren't available on PSVR.
potato_hamster said:
If you're not claiming VR is going to become anything other than a niche product then you;re not in disagreement with me. "A big avenue right alongside controller gaming" is a pretty nebulous term though. You could argue that PSVR meets that criteria pretty easily.
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I'm mostly disagreeing with some of your comparisons.
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It doesn't depend on the arguments I'm making at all. When did I make quality comparisons to the Virtual Boy?
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Never. The answer is never. I never even said the Virtual Boy was a good VR implementation because it wasn't. But it was a consumer-level commercially available VR product. There's no denying that. The fact that it's seen as such a poor implementation today has much to do with hindsight. Whose to say in 20 years time we won't look back at PSVR or Oculus RIft or HTC Vive and think that they were also poor VR implementations? This cycle has repeated itself many times in the world of VR. This is just the latest one.
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You've asked people that were optimistic about VR about their credentials? Where? In this thread? You only asked me. If you can't be unbiased about this, then it seems unreasonable for your to participate. You're a moderator, and you're holding people to two different standards based on your bias.
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If they're waiting for PC solutions, they're going to be waiting a long, long time for the price to come down.
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What's wrong with my comparisons? The only comparisons I'm making are VR solutions to VR solutions.