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the-pi-guy said:
potato_hamster said:

I have used an Oculus Rift and a PSVR and have over 50 hours use between the two units. What is it with VR fans and their insistence that anyone who doesn't buy in like it's the greatest thing to ever hit gaming history mustn't have played it? It's completely off base, and frankly at this point, probably should be put under consideration for moderation. It's completely derailing and its happened again and again and again and again.

Because frankly it happens more often than not.  

It's not derailing.  I'm just asking about your credentials.  

potato_hamster said:

You don't have any evidence that Oculus Rift and HTC Vive did't sell more than 700K each in their first six months? Let's try basic logic and reasoning. HTC Vive had an estimate 250K sales in 2016, Oculus had an estimated 400K. The Oculus Rift came out in March 2016, the HTC Vive came out in April. So if HTC Vive only sold 250K in 2016, and they released in April 2016, they sold 250K units in 8 months. If Oculus Rift came out in March, and sold 400K in 2016, the Oculus Rift sold 400K units in 9 months. Now, I don't know about you, but I find it difficult to compute how a each company can sell less than 700K combined in all of 2016, which well includes the first six months of release for each, but still somehow not be able to figure that the Virtual Boy outsold each unit in its six months it was on the market. If you want to explain that math to me I'm all ears, but I'm pretty that reasoning is more solid than the VR industry. Here's my source by the way:

https://haptic.al/latest-virtual-reality-headset-sales-so-far-9553e42f60b5

A couple of things:

1.)  That's assuming those numbers are 100% correct.  There's of course a margin of error with an estimations like that.

2.) Virtual Boy didn't actually sell 770k in the first 8 months.  They shipped that much, but they were still selling 10's of thousands several months later.

potato_hamster said: 

Yeah, Facebook spent $2Billion on Oculus.At the time of the sale, industry veterans predicted Oculus could net Facebook $7 Billion in sales per year by 2020. What are the odds they meet those lofty goals? In fact I'd bet if facebook sold Oculus off now they'd be selling it for a  far chunk less than $2 Bullion they bought it for.  Perhaps that's why they slashed prices in 2017, because you know, sales weren't meeting expectations. But don't take my word for it.

https://business.financialpost.com/technology/facebook-realizes-vr-is-still-a-tough-sell-slashes-prices-on-oculus-headset

Actually very likely.  

Their biggest headset is with Samsung, the GearVR which is closer to 10 million units sold.  Lower prices and better quality headsets will go a long way.

potato_hamster said:

How many of those family members have $800 smart phones or dropped $800-$1000 on LCD TVs? I'm betting close to all of them. If that is the case, isn't it interesting that they see the value of spending $800 on a smart phone or $800 on a TV, but see $600 ($400 on Black Friday) and balk at the idea?

Maybe 1 of them.  Not sure what phone that one has, but the rest I know haven't spent that kind of money on either of those things.

It's closer to $1000 in order to get their PC ready.  It's still incredibly pricey.

potato_hamster said:

Better yet, how many of them bought a Wii at $200 and watched it collect dust after 6 months? 

Only 1 for sure.  I doubt the others ever bought a Wii.  

potato_hamster said:

How come no one is still claiming that motion controls are the future of gaming? How come the PS4 and X1 shipped with standard controllers?

I never considered motion controls to be the future of gaming.  

I don't consider VR to be "the" future of gaming, either.  But I'm hopeful that it becomes a big avenue right alongside controller gaming.  And I expect it to happen eventually if developers keep supporting it.  

My credentials *do not matter* for the argument that I'm making even a little bit. I don't need "credentials" to look at PSVR sales and not be impressed. I'm not more credible if I prefix my argument with "I have a PSVR headset and I think Moss and Superhot are some of the greatest video game experiences ever!" You're a moderator. You should know better than that.

Source it happens more than not? All you have to go by is people claiming they use the units or not. How come you don't "ask for the credentials" for those more optimistic about the future of VR than I am? Ohh right. Because you assume that anyone singing its praises *must* have tried it, and anyone who hasn't *must not* have. Again. You're a moderation. That's not acceptable.
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1) It doesn't really matter. Estimations are fine because
2) The Virtual Boy is considered a total embarrassment to Nintendo. It was a huge flop by any reasonable person's perspective. Oculus Rift and HTC Vive sales were *at best* around the same level as the Virtual Boy because we know PSVR has been outselling both of those by a signifcant margin, and PSVR sales are only at 3 million units. Yet, neither are considered flops, because? Lowered expectations.
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Strange that you're suggesting them to get a $1000 PC and a separate VR unit. Why suggest the most expensive solution if they're concerned about cost? Why not pitch them a $400 PS4+PSVR Black Friday combo?
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If you're not claiming VR is going to become anything other than a niche product then you;re not in disagreement with me. "A big avenue right alongside controller gaming" is a pretty nebulous term though. You could argue that PSVR meets that criteria pretty easily.