the-pi-guy said:
Because frankly it happens more often than not. It's not derailing. I'm just asking about your credentials.
A couple of things: 1.) That's assuming those numbers are 100% correct. There's of course a margin of error with an estimations like that. 2.) Virtual Boy didn't actually sell 770k in the first 8 months. They shipped that much, but they were still selling 10's of thousands several months later.
Actually very likely. Their biggest headset is with Samsung, the GearVR which is closer to 10 million units sold. Lower prices and better quality headsets will go a long way.
Maybe 1 of them. Not sure what phone that one has, but the rest I know haven't spent that kind of money on either of those things. It's closer to $1000 in order to get their PC ready. It's still incredibly pricey.
Only 1 for sure. I doubt the others ever bought a Wii.
I never considered motion controls to be the future of gaming. I don't consider VR to be "the" future of gaming, either. But I'm hopeful that it becomes a big avenue right alongside controller gaming. And I expect it to happen eventually if developers keep supporting it. |
My credentials *do not matter* for the argument that I'm making even a little bit. I don't need "credentials" to look at PSVR sales and not be impressed. I'm not more credible if I prefix my argument with "I have a PSVR headset and I think Moss and Superhot are some of the greatest video game experiences ever!" You're a moderator. You should know better than that.
Source it happens more than not? All you have to go by is people claiming they use the units or not. How come you don't "ask for the credentials" for those more optimistic about the future of VR than I am? Ohh right. Because you assume that anyone singing its praises *must* have tried it, and anyone who hasn't *must not* have. Again. You're a moderation. That's not acceptable.
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1) It doesn't really matter. Estimations are fine because
2) The Virtual Boy is considered a total embarrassment to Nintendo. It was a huge flop by any reasonable person's perspective. Oculus Rift and HTC Vive sales were *at best* around the same level as the Virtual Boy because we know PSVR has been outselling both of those by a signifcant margin, and PSVR sales are only at 3 million units. Yet, neither are considered flops, because? Lowered expectations.
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Strange that you're suggesting them to get a $1000 PC and a separate VR unit. Why suggest the most expensive solution if they're concerned about cost? Why not pitch them a $400 PS4+PSVR Black Friday combo?
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If you're not claiming VR is going to become anything other than a niche product then you;re not in disagreement with me. "A big avenue right alongside controller gaming" is a pretty nebulous term though. You could argue that PSVR meets that criteria pretty easily.







